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Anduril • ground path planning
Grid A*
AeroSpace • Manhattan heuristic • obstacle grid
A* on a small 4-connected grid with obstacles (1 = blocked). Use f = g + h with Manhattan distance heuristic; reconstruct path from parent pointers when goal is popped.
TimeO(V log V)
SpaceO(V)
Step0/0
Ready
Press Play or Step. Start (0,0) → goal (5,4) on a 6×5 grid.