Back to problems Anduril • ground path planning

Grid A*

AeroSpace • Manhattan heuristic • obstacle grid

A* on a small 4-connected grid with obstacles (1 = blocked). Use f = g + h with Manhattan distance heuristic; reconstruct path from parent pointers when goal is popped.

TimeO(V log V)
SpaceO(V)
Step0/0
Ready
Press Play or Step. Start (0,0) → goal (5,4) on a 6×5 grid.