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Learn Agents · GAME

GAME overview

Design an agent on paper with Goals, Actions, Memory, and Environment — then map that worksheet into Python modules.

Teaching model: GAME (Goals, Actions, Memory, Environment) as taught by Dr. Jules White / Vanderbilt (e.g. Coursera AI Agents and Agentic AI with Python). Code below is an educational from-scratch recipe so you can wire your own agent — not a copy of course notebooks.

DesignWorksheetSkeleton
Step 1 of 1