Learn Agents · GAME
GAME overview
Design an agent on paper with Goals, Actions, Memory, and Environment — then map that worksheet into Python modules.
Teaching model: GAME (Goals, Actions, Memory, Environment) as taught by Dr. Jules White / Vanderbilt (e.g. Coursera AI Agents and Agentic AI with Python). Code below is an educational from-scratch recipe so you can wire your own agent — not a copy of course notebooks.
DesignWorksheetSkeleton